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Free, publicly-accessible full text available December 3, 2025
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We introduce PhysGaussian a new method that seamlessly integrates physically grounded Newtonian dynamics within 3D Gaussians to achieve high-quality novel motion synthesis. Employing a customized Material Point Method (MPM) our approach enriches 3D Gaussian kernels with physically meaningful kinematic deformation and mechanical stress attributes all evolved in line with continuum mechanics principles. A defining characteristic of our method is the seamless integration between physical simulation and visual rendering: both components utilize the same 3D Gaussian kernels as their discrete representations. This negates the necessity for triangle/tetrahedron meshing marching cubes cage meshes or any other geometry embedding highlighting the principle of "what you see is what you simulate (WS^2)". Our method demonstrates exceptional versatility across a wide variety of materials--including elastic entities plastic metals non-Newtonian fluids and granular materials--showcasing its strong capabilities in creating diverse visual content with novel viewpoints and movements.more » « less
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We present a robust and efficient method for simulating Lagrangian solid-fluid coupling based on a new operator splitting strategy. We use variational formulations to approximate fluid properties and solid-fluid interactions, and introduce a unified two-way coupling formulation for SPH fluids and FEM solids using interior point barrier-based frictional contact. We split the resulting optimization problem into a fluid phase and a solid-coupling phase using a novel time-splitting approach with augmentedcontact proxies, and propose efficient custom linear solvers. Our technique accounts for fluids interaction with nonlinear hyperelastic objects of different geometries and codimensions, while maintaining an algorithmically guaranteed non-penetrating criterion. Comprehensive benchmarks and experiments demonstrate the efficacy of our method.more » « less
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We present a generalized constitutive model for versatile physics simulation of inviscid fluids, Newtonian viscosity, hyperelasticity, viscoplasticity, elastoplasticity, and other physical effects that arise due to a mixture of these behaviors. The key ideas behind our formulation are the design of a generalized Kirchhoff stress tensor that can describe hyperelasticity, Newtonian viscosity and inviscid fluids, and the use of pre-projection and post-correction rules for simulating material behaviors that involve plasticity, including elastoplasticity and viscoplasticity. We show how our generalized Kirchhoff stress tensor can be coupled together into a generalized constitutive model that allows the simulation of diverse material behaviors by only changing parameter values. We present several side-by-side comparisons with physics simulations for specific constitutive models to show that our generalized model produces visually similar results. More notably, our formulation allows for inverse learning of unknown material properties directly from data using differentiable physics simulations. We present several 3D simulations to highlight the robustness of our method, even with multiple different materials. To the best of our knowledge, our approach is the first to recover the knowledge of unknown material properties without making explicit assumptions about the data.more » « less
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In this paper, we present a GPU algorithm for finite element hyperelastic simulation. We show that the interior-point method, known to be effective for robust collision resolution, can be coupled with non-Newton procedures and be massively sped up on the GPU. Newton's method has been widely chosen for the interior-point family, which fully solves a linear system at each step. After that, the active set associated with collision/contact constraints is updated. Mimicking this routine using a non-Newton optimization (like gradient descent or ADMM) unfortunately does not deliver expected accelerations. This is because the barrier functions employed in an interior-point method need to be updated at every iteration to strictly confine the search to the feasible region. The associated cost (e.g., per-iteration CCD) quickly overweights the benefit brought by the GPU, and a new parallelism modality is needed. Our algorithm is inspired by the domain decomposition method and designed to move interior-point-related computations to local domains as much as possible. We minimize the size of each domain (i.e., a stencil) by restricting it to a single element, so as to fully exploit the capacity of modern GPUs. The stencil-level results are integrated into a global update using a novel hybrid sweep scheme. Our algorithm is locally second-order offering better convergence. It enables simulation acceleration of up to two orders over its CPU counterpart. We demonstrate the scalability, robustness, efficiency, and quality of our algorithm in a variety of simulation scenarios with complex and detailed collision geometries.more » « less
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In this article, we present a four-layer distributed simulation system and its adaptation to the Material Point Method (MPM). The system is built upon a performance portableC++programming model targeting major High-Performance-Computing (HPC) platforms. A key ingredient of our system is a hierarchical block-tile-cell sparse grid data structure that is distributable to an arbitrary number of Message Passing Interface (MPI) ranks. We additionally propose strategies for efficient dynamic load balance optimization to maximize the efficiency of MPI tasks. Our simulation pipeline can easily switch among backend programming models, including OpenMP and CUDA, and can be effortlessly dispatched onto supercomputers and the cloud. Finally, we construct benchmark experiments and ablation studies on supercomputers and consumer workstations in a local network to evaluate the scalability and load balancing criteria. We demonstrate massively parallel, highly scalable, and gigascale resolution MPM simulations of up to 1.01 billion particles for less than 323.25 seconds per frame with 8 OpenSSH-connected workstations.more » « less
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In this paper, we propose Energetically Consistent Inelasticity (ECI), a new formulation for modeling and discretizing finite strain elastoplasticity/viscoelasticity in a way that is compatible with optimization-based time integrators. We provide an in-depth analysis for allowing plasticity to be implicitly integrated through an augmented strain energy density function. We develop ECI on the associative von-Mises J2 plasticity, the non-associative Drucker-Prager plasticity, and the finite strain viscoelasticity. We demonstrate the resulting scheme on both the Finite Element Method (FEM) and the Material Point Method (MPM). Combined with a custom Newton-type optimization integration scheme, our method enables simulating stiff and large-deformation inelastic dynamics of metal, sand, snow, and foam with larger time steps, improved stability, higher efficiency, and better accuracy than existing approaches.more » « less
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